Microsoft Surface Pro 3 Reviewby Anand Lal Shimpi on June 23, 2014 3:55 AM EST
Thickness, Thermals and Core: Understanding how Surface Pro 3 Got so Thin
Ever since Surface RT showed up I've wanted Surface Pro but in the RT chassis. Microsoft seemed to consciously avoid any lower TDP Core processors in favor of Ultrabook SKUs, which pretty much kept Surface Pro thicker than its ARM-based counterpart. Surface Pro 3 changes everything with a rethinking of how Microsoft embraced the thermal constraints of a tablet.
Surface Pro 3 is available with one of three CPU options: a Core i3, Core i5 or Core i7. The latter two are 15W TDP parts, while the former is a 11.5W TDP/6W SDP Haswell Y SKU. Haswell Y is really designed for passively cooled form factors, but all three CPU options receive the same heatpipe and fan cooling system offered by the Surface Pro 3. In short, the Core i3 model should behave a lot more like a standard Ultrabook part (sans Turbo).
Surface Pro 2 (left) vs. Surface Pro 3 (right)
Apple iPad Air (left) vs. Surface Pro 3 (right)
Microsoft's claim to fame is the ability to build the world's thinnest device with a Core series CPU inside. At 9.1mm thick, the Surface Pro 3 is just barely thicker than last year's Surface 2 but with a full blown dual-core Haswell instead instead of a high-end phone/tablet ARM SoC. As both the Surface Pro 2 and Surface Pro 3 used 15W Haswell Ultrabook parts and Microsoft claims a performance increase over last year's model, the question is how Microsoft can reduce thickness, keep TDP the same and increase performance. The answer is simply a difference in what's acceptable from a thermal standpoint.
Here's a look at the original Surface Pro while running an hour long loop of 3DMark Ice Storm Unlimited. I chose this test in particular as it behaves as a nice balance between CPU and GPU workloads on the device:
You can almost trace out the path of the heat pipe carrying the thermal load away from the CPU and to the two fans in the system. I measured peak temperature here at 41.7C.
Now let's look at Surface Pro 2:
Despite a move to Haswell, Microsoft lets the device get much warmer. You can make out the same U-shape thermal distribution as heat is carried away using the two fans, but the temperatures are much higher. I measured a maximum temperature running the same workload of 47.3C.
Here we have Surface Pro 3:
Right away you can see the new cooling system at work. The thermal load is mostly confined to the left side of the image (we are looking at the back with the kickstand unfolded towards the camera, so if you were looking at the display we're talking about the upper right side of the machine). The cooling solution is far more compact and I suspect ready for a move to Core M (Broadwell). Peak temps however are much closer to Surface Pro 1 at 43.2C.
The thermal story points us in the right direction. Either Surface Pro 3's fan and heatpipe configuration is able to remove heat far better than Surface Pro 2's design could, or the CPU in SP2 doesn't get as warm. I suspect it's the latter.
For starters, I'm guessing that Intel is helping Microsoft with delivering better binned Haswell ULT and Y series SKUs. But the big change is I believe Microsoft is more aggressive about reducing CPU and GPU frequencies in Surface Pro 3 compared to Surface Pro 2. Benchmarks will show an increase in performance due to more aggressive ramping up/down of clock speeds vs. Surface Pro 2, but prolonged load cases will likely show a decrease in performance vs. last year's model.
I first stumbled upon this behavior while trying to gather thermal data for Surface Pro 3. I noticed large run to run variance if I repeatedly ran 3DMark 11. I'm used to seeing this sort of behavior on smartphones that throttle quickly, but it was unique for a Surface Pro device.
3DMark is a synthetic test so the real question was how would Surface Pro 3 perform in a real world scenario where sustained CPU/GPU load was guaranteed for a long period of time. I figured a game playable on the machine like Dota 2 would be a great example. I asked our own Ryan Smith to whip up a custom benchmark using the game and I ran it on Surface Pro 1, 2, 3 as well as a 13-inch MacBook Air (Early 2014). The graph below illustrates average frame rate during our Dota 2 benchmark for all of the systems:
As you can see, even with Surface Pro 3's fan running the platform doesn't deliver sustained performance equal to last year's model. It's an understandable tradeoff given the substantial reduction in device thickness (and thus improvement in usability), but it's important to note nonetheless.
Workloads that are CPU and GPU heavy are one thing, but what about sustained productivity workloads? Penny Arcade's insanely talented artist Gabe mentioned that he noticed substantial lag when drawing on his Surface Pro 3. As Surface Pro 3's NTrig pen is actually lower latency than Surface Pro 2's, I wonder if what Gabe ran into might be thermal related rather than pen related (alternatively it could have to do with the much higher display resolution that Surface Pro 3 runs at). I needed a repeatable workload to see if non-gaming use cases also showed a regression. Thankfully PCMark 8 v2 provides a number of relatively long, repeatable workloads that are great for testing just this.
I decided to use the PCMark 8 v2 Work suite which includes web browsing, office producitivity (word processing and spreadsheet work) and video chat. It's a far cry from a Cinebench loop but I figured if I saw throttling here it would easily be present in heavier workloads. Each run of the suite actually repeats the tests three times and takes around 20 minutes to complete on the Surface devices. I measured performance for three suite runs (9 total runs of the Work loop) on both Surface Pro 2 and 3:
|PCMark 8 v2 Work Performance Over Time|
|Work Suite Run #1||Work Suite Run #2||Work Suite Run #3|
|Microsoft Surface Pro 3 (Core i5)||3273||3031 (92% of peak)||3129 (95% of peak)|
|Microsoft Surface Pro 2 (Core i5)||3222||3223||3218|
As you can see, there's a 9% drop in performance on Surface Pro 3 from the first suite run to the next while Surface Pro 2 delivers consistent performance between runs. By the third run Surface Pro 3's performance recovers a bit, although it's still a few percent below the initial, cool run.
PCMark 8 v2 also plots CPU temperature and frequency throughout the course of the benchmark. Unfortunately I don't think I can export the data so I'm forced to present screenshots from the benchmark harness itself. Thankfully even looking at these screenshots is enough to tell us what's going on between the two Surface Pro devices:
Surface Pro 2 PCMark 8 v2 Work Suite
Surface Pro 3 PCMark 8 v2 Work Suite
Both devices do a good job of reaching max turbo fairly regularly, but Surface Pro 2 appears to spend more time at its max turbo state. By the last loop of the benchmark Surface Pro 3's max power is limited (green line) by the time we get to the video chat workload, I suspect that is where we lose a bit of performance. I'm only looking at the last of three suite runs here, if we looked at the second one the results would be even worse.
I haven't tested Surface Pro 3 in Microsoft's new docking station so I don't know if the device changes its thermal profile at all when docked, but in tablet or laptop mode it's definitely going to throttle quicker than Surface Pro 2 did. I must stress that I don't think this is necessarily a bad idea. Surface Pro 3 improves usability over Surface Pro 2 by leaps and bounds, and it's still faster under load than the original Surface Pro. All of this comes at the expense of reduced sustained performance. As you'll see from the rest of our tests, peak performance did get better over last year's model.
Surface Pro 3's single fan is more noticeable than in Surface Pro 2. The sound it produces isn't necessarily louder, and when spinning it sounds a lot like any other Ultrabook with a fan in it. Compared to Surface Pro 2, the fan does kick in more frequently. For light tablet workloads or even light office work on Surface Pro 3, the fan remains silent. It's only when you're doing anything CPU or GPU intensive that you'll hear it spin up. The big difference is that in situations where you wouldn't hear fans spinning on Surface Pro 2, you'll sometimes hear it on SP3. This is the tradeoff that comes with the thinner chassis.
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darwinosx - Tuesday, June 24, 2014 - linkExactly. It's a lousy laptop and an even worse tablet.
ESC2000 - Saturday, July 5, 2014 - linkHave you actually, you know, purchased the surface pro 3 and.... used it? I'm assuming so if you're making such bold claims. I own one and it's great... Amazing improvement over the first gen which I also own.
And I have owned an mba before and it was fine but the surface is better overall imo.
savaytse66 - Monday, June 23, 2014 - linkWell, this is the device basket in which I'm throwing all of my eggs. My mobile devices are currently a 2006 Dell 17" laptop running Windows 7 and an HP Touchpad running CM10.1. I've been waiting to upgrade until the right "hybrid" device came along, and this is the one I'm banking on, albeit the i7/512 model.
My usage is a little atypical. My work requires me to occasionally spend time on construction sites creating sketches and recording measurements. I am hoping this device will allow me to skip the full size (24" x 36" or larger) architectural prints and the paper sketch pad and simply carry everything on the SP3. After I finish on site, I am often going back to a hotel room for the night, or spending the next few hours in an airport/airplane. I make heavy use of AutoCAD, and being able to make tweaks in the field, or even the hotel, should be amazingly helpful. I don't expect to be at full productivity, but then again, even on a typical laptop, running AutoCAD on one small screen will never be as productive as running on 2 or 3 large desktop displays.
In theory, the SP3 should be perfect for me. I do worry about the batter life though. I suspect that I might need to pick up an external battery pack for those times I'm on site without access to a wall outlet. Time will tell, I guess. I also think about general durability. I am generally not on fully active construction sites with lots of dirt and dust, but I will be in environments that are not office-like. So we'll see if there is some sort of rugged case or screen protection available for those scenarios.
All in all, I am really looking forward to getting my SP3 in August. I just wish they would release it already since I could really use it mid-July. But I've waited this long, so what's another couple of weeks.
Thanks for the nice review. This is the one I've been waiting for, and it didn't disappoint.
Papa - Monday, June 23, 2014 - linkI'd make sure you can run AutoCad on a HD4400 smoothly. Nothing worse than dragging etc and getting lag, especially in more 3D spaces.
savaytse66 - Monday, June 23, 2014 - linkMake no mistake, my production machine is, and always will be my desktop workstation. My mobile solution now for MINOR AutoCAD work is Remote Desktop or TeamViewer, oftentimes tethered to my cell phone, so if running it natively, even on integrated graphics, isn't more smooth than that, then I'm in trouble!
Since I'm mostly in a 2D workspace, I'm pretty confident.
Drumsticks - Monday, June 23, 2014 - linkAdditionally, I'm 99% sure they confirmed that the i7 model is a 4650U with HD5000 graphics, which maybe helps a bit. TDP limited sure, but hopefully you see something.
Drumsticks - Monday, June 23, 2014 - linkEdit: I has good charts skills 4 reading
xerandin - Monday, June 23, 2014 - linkIt doesn't have to run well on an HD4400, because the model he chose is an HD5000.
MonkeyPaw - Monday, June 23, 2014 - linkConsidering how quickly the Surface line charges, you could probably just spam charge it in your vehicle or find an outlet at lunch and get through your work day.
Shaedo - Tuesday, July 22, 2014 - linkMight be too late for you but you're describing the Q704 by Fujitsu which is equivalent specs to a Surface pro 3, came out a long time ago and most importantly is dust and water proof.